INTRODUCTION
What is this project about?
What do I need to know in order to develop the programme?
What age group is the Teaching about Heritage Crime project designed for?
What is the appropriate educational approach to address these social, psychological and cultural aspects?
What settings are appropriate for research on heritage crime?
What are the programme’s objectives?
What is the project structure?
What examples can help me understand heritage crimes?
PROGRAMME 1: KNOWING – UNDERSTANDING – RESPECTING
1. Role-play: “Heritage detectives”
2. Reconstructing lost heritage
3. Map of heritage at risk
4. Heritage theatre in conflict
5. The journey of the lost and recovered
6. Conservators in action
7. Heritage route
8. Anti-looting campaign
9. Heritage through time
10. Photographs of vulnerable heritage
11. Role-play: “Restitution of a cultural asset”
12. Prevention posters: Protecting heritage
13. Quiz game: “Is it legal or not?”
14. Treasure hunt
15. “Crimes against goods” timeline
16. Debate: “The lost heritage dilemma”
17. Maps and statistics
18. Creative workshop: “Your heritage, your story”
19. Brochures
20. Chronological list of attacks on heritage
21. Clio and the Greek sculpture (story)
PROGRAMME 2: VALUING – RAISING AWARENESS – CARING
22. Debate: “How much is cultural heritage worth?”
23. “Heritage news”: simulated
24. “The trial of the art thief”
25. “The factory of false documents”
26. Illegal market simulation: “Marketing the illegal”
27. Short films on the protection of cultural heritage
28. Advertising campaigns
29. The “exact cost” game
30. Film forum
31. Who’s who game
32. Consecutive clue-based game
HOW CAN I ASSESS STUDENTS’ LEARNING ABOUT HERITAGE CRIME?
Use of the rubric
TABLE OF SUITABILITY OF PROJECT MATERIALS FOR DIFFERENT LOCATIONS AUTHORS